Review: 'NCAA Football 12' Playbook Adds A Subtle Touch
Last season, fans of the franchise from Electronic Arts for a college football long time to get exactly what he always wanted: a tough sport and it was great to play through several changes in the soil.
Therefore, with the launch of NCAA Football 12 this year, developers have decided to stay with a similar formula, making some adjustments to the race simulation modes different meanings.
As with previous versions, NCAA Football 12 has two key career choices: a Dynasty mode, where players choose a school and led the football team to a national championship, and a way to Glory Road, which allows players to create and lead an athlete in his senior year of high school to college.
Both premises seem to underline the corners of coaching in an interesting way. Road to Glory introduces Coach Trust, which serves as a role-playing game of sorts. When players perform well in practice and games, you earn experience points that move into the ranking system.
Take my freshman quarterback in Florida as an example. Although it is a starter, it's only a few options, such as calling audibles and hot routes. He simply can not play the coach and try to do a book.
How to improve performance of my duty, will move up the ranks to earn the trust of the coach, opening animations and other techniques on the fly. But make a mistake and coach demoted.
It seems the play-calling during the game changes depending on the performance as well. QB starting my first two games Gators' was shaky, forcing the coach to call plays to run more to reduce the risk of error. When I finally broke down in Kentucky, the coach seemed to call pass plays more often.
The device works well as your created player is not in crisis. If players control a quarterback and deliver the ball often, you can simulate much of the game.
Players can use points to build their ratings are so good, or for their career or for a game.
Another interesting change from road to glory: more control over your career school. Players can now complete their final year as an athlete, allowing them to acquire skills and build up the scholarship offers.
Dynasty Mode focuses on the carousel of coaches, trainers placement coordinators based red-hot to build your reputation. When you start a dynasty, players can choose to become offensive coordinator or defensive, rather than head coach. All contracts and other off-season options are still there, but now players can choose to handle single attack or defense.
The coordinators have their own set goals to be achieved to keep their jobs, such that the number of yards in a season or finish a certain number of victories.
This mode also includes lectures on the measurement and the ability to change the BCS bowl tie-ins.
In the field, NCAA Football 12 is essentially the same as its predecessor. Fortunately, this is not a bad thing. NCAA Football 11 was a major overhaul of the series, so players can expect a lot of effort in this field remains unchanged.
The block is tuned to allow players to control a bit 'more about their own pace, so the player can run forward to fight for that yard or two.
During operation the stadiums are great - and still full of atmosphere - there's still a few wrinkles that should be addressed. Again, it seems that very few penalties, false starts and external interference.
In addition, some computer-controlled players need to work on their knowledge of the situation. I noticed something that would not have limits, not realizing where he was the line. There were others who had their itinerary and then simply left in place to further develop a play broke down.
In the passing game, it seemed too easy at times to throw the ball deep. This is understandable when we play a weaker team, but even when a match-up was still to be receivers easily escaped coverage or defense counsel did nothing to break the game.
Play like Maryland, my shift throws the ball down the field 40 yards to a receiver with three defenders gives chase.
Throw in a short climb, forcing the recipient to turn around to catch. Defenders to pull up my right to the receiver, and seems to capture or diversion is imminent.
One problem: For a split second, it seems that the defenders run in place, as the receiver makes the catch. Not once the wave of an arm or defensive backs even jump to deflect the pass.
Despite occasional disagreements, the NCAA Football 12 Another strong entry in the series. This is not a major overhaul last year, but still a good simulation for fans of college football.
